<?xml version='1.0'?>

<gl_extension name="GL_NV_transform_feedback" reg_no="341">
	<tokens>
		<token name="GL_BACK_PRIMARY_COLOR_NV" value="0x8C77"/>
		<token name="GL_BACK_SECONDARY_COLOR_NV" value="0x8C78"/>
		<token name="GL_TEXTURE_COORD_NV" value="0x8C79"/>
		<token name="GL_CLIP_DISTANCE_NV" value="0x8C7A"/>
		<token name="GL_VERTEX_ID_NV" value="0x8C7B"/>
		<token name="GL_PRIMITIVE_ID_NV" value="0x8C7C"/>
		<token name="GL_GENERIC_ATTRIB_NV" value="0x8C7D"/>
		<token name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV" value="0x8C7E"/>
		<token name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV" value="0x8C7F"/>
		<token name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV" value="0x8C80"/>
		<token name="GL_ACTIVE_VARYINGS_NV" value="0x8C81"/>
		<token name="GL_ACTIVE_VARYING_MAX_LENGTH_NV" value="0x8C82"/>
		<token name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV" value="0x8C83"/>
		<token name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV" value="0x8C84"/>
		<token name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV" value="0x8C85"/>
		<token name="GL_TRANSFORM_FEEDBACK_RECORD_NV" value="0x8C86"/>
		<token name="GL_PRIMITIVES_GENERATED_NV" value="0x8C87"/>
		<token name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV" value="0x8C88"/>
		<token name="GL_RASTERIZER_DISCARD_NV" value="0x8C89"/>
		<token name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV" value="0x8C8A"/>
		<token name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV" value="0x8C8B"/>
		<token name="GL_INTERLEAVED_ATTRIBS_NV" value="0x8C8C"/>
		<token name="GL_SEPARATE_ATTRIBS_NV" value="0x8C8D"/>
		<token name="GL_TRANSFORM_FEEDBACK_BUFFER_NV" value="0x8C8E"/>
		<token name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV" value="0x8C8F"/>
		<token name="GL_LAYER_NV" value="0x8DAA"/>
		<token name="GL_NEXT_BUFFER_NV" value="-2"/>
		<token name="GL_SKIP_COMPONENTS4_NV" value="-3"/>
		<token name="GL_SKIP_COMPONENTS3_NV" value="-4"/>
		<token name="GL_SKIP_COMPONENTS2_NV" value="-5"/>
		<token name="GL_SKIP_COMPONENTS1_NV" value="-6"/>
	</tokens>

	<functions>
		<function name="glBeginTransformFeedbackNV" return="void">
			<params>
				<param type="GLenum" name="primitiveMode"/>
			</params>
		</function>
		<function name="glEndTransformFeedbackNV" return="void"/>
		<function name="glTransformFeedbackAttribsNV" return="void">
			<params>
				<param type="GLuint" name="count"/>
				<param type="const GLint*" name="attribs"/>
				<param type="GLenum" name="bufferMode"/>
			</params>
		</function>
		<function name="glBindBufferRangeNV" return="void">
			<params>
				<param type="GLenum" name="target"/>
				<param type="GLuint" name="index"/>
				<param type="GLuint" name="buffer"/>
				<param type="GLintptr" name="offset"/>
				<param type="GLsizeiptr" name="size"/>
			</params>
		</function>
		<function name="glBindBufferOffsetNV" return="void">
			<params>
				<param type="GLenum" name="target"/>
				<param type="GLuint" name="index"/>
				<param type="GLuint" name="buffer"/>
				<param type="GLintptr" name="offset"/>
			</params>
		</function>
		<function name="glBindBufferBaseNV" return="void">
			<params>
				<param type="GLenum" name="target"/>
				<param type="GLuint" name="index"/>
				<param type="GLuint" name="buffer"/>
			</params>
		</function>
		<function name="glTransformFeedbackVaryingsNV" return="void">
			<params>
				<param type="GLuint" name="program"/>
				<param type="GLsizei" name="count"/>
				<param type="const GLint*" name="locations"/>
				<param type="GLenum" name="bufferMode"/>
			</params>
		</function>
		<function name="glActiveVaryingNV" return="void">
			<params>
				<param type="GLuint" name="program"/>
				<param type="const GLchar*" name="name"/>
			</params>
		</function>
		<function name="glGetVaryingLocationNV" return="GLint">
			<params>
				<param type="GLuint" name="program"/>
				<param type="const GLchar*" name="name"/>
			</params>
		</function>
		<function name="glGetActiveVaryingNV" return="void">
			<params>
				<param type="GLuint" name="program"/>
				<param type="GLuint" name="index"/>
				<param type="GLsizei" name="bufSize"/>
				<param type="GLsizei*" name="length"/>
				<param type="GLsizei*" name="size"/>
				<param type="GLenum*" name="type"/>
				<param type="GLchar*" name="name"/>
			</params>
		</function>
		<function name="glGetTransformFeedbackVaryingNV" return="void">
			<params>
				<param type="GLuint" name="program"/>
				<param type="GLuint" name="index"/>
				<param type="GLint*" name="location"/>
			</params>
		</function>
		<function name="glTransformFeedbackStreamAttribsNV" return="void">
			<params>
				<param type="GLsizei" name="count"/>
				<param type="const GLint*" name="attribs"/>
				<param type="GLsizei" name="nbuffers"/>
				<param type="const GLint*" name="bufstreams"/>
				<param type="GLenum" name="bufferMode"/>
			</params>
		</function>
	</functions>
</gl_extension>
